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Welcome to a 'Centauri Island' Synopsis Page

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Phantacea Publications in Print

- The 'Launch 1980' story cycle - 'The Thrice-Cursed Godly Glories' Fantasy Trilogy - The '1000 Days' Mini-Novels - The phantacea Graphic Novels -

The 'Launch 1980' Story Cycle

The War of the Apocalyptics

Front cover of War Pox, artwork by Ian Bateson, 2009

Published in 2009; main webpage is here; ordering lynx are here;

Nuclear Dragons

Nuclear Dragons front cover, artwork by Ian Bateson, 2013

Published in 2013; main webpage is here; ordering lynx are here;

Helios on the Moon

Front cover for Helios on the Moon, artwork by Ricardo Sandoval, 2014

Published in 2014; main webpage is here; ordering lynx are here;

The 'Launch 1980' story cycle comprises three complete, multi-character mosaic novels, "The War of the Apocalyptics", "Nuclear Dragons" and "Helios on the Moon", as well as parts of two others, "Janna Fangfingers" and "Goddess Gambit". Together they represent creator/writer Jim McPherson's long running, but now concluded, project to novelize the Phantacea comic book series.

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'The Thrice-Cursed Godly Glories' Epic Fantasy

Feeling Theocidal

Front Cover for Feel Theo, artwork by Verne Andru, 2008

Published in 2008; main webpage is here; ordering lynx are here

The 1000 Days of Disbelief

Front cover of The Thousand Days of Disbelief, collage prepared by Jim McPherson, 2010

Published as three mini-novels, 2010/11; main webpage is here; ordering lynx for individual mini-novels are here

Goddess Gambit

Front cover for Goddess Gambit by Verne Andru, 2012

Published in 2012; main webpage is here; ordering lynx are here

Circa the Year of Dome 2000, Anvil the Artificer, a then otherwise unnamed, highborn Lazaremist later called Tvasitar Smithmonger, dedicated the first three devic talismans, or power foci, that he forged out of molten Brainrock to the Trigregos Sisters.

The long lost, possibly even dead, simultaneous mothers of devakind hated their offspring for abandoning them on the far-off planetary Utopia of New Weir. Not surprisingly, their fearsome talismans could be used to kill Master Devas (devils).

For most of twenty-five hundred years, they belonged to the recurring deviant, Chrysaor Attis, time after time proven a devaslayer. On Thrygragon, Mithramas Day 4376 YD, he turned them over to his Great God of a half-father, Thrygragos Varuna Mithras, to use against his two brothers, Unmoving Byron and Little Star Lazareme, in hopes of usurping their adherents and claiming them as his own.

Hundreds of years later, these selfsame thrice-cursed Godly Glories helped turn the devil-worshippers of Sedon's Head against their seemingly immortal, if not necessarily undying gods. Now, five hundred years after the 1000 Days of Disbelief, they've been relocated.

The highest born, surviving devic goddesses want them for themselves; want to thereby become incarnations of the Trigregos Sisters on the Hidden Continent. An Outer Earthling, one who has literally fallen out of the sky after the launching of the Cosmic Express, gets to them first ...

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The '1000 Days' Mini-Novels

The Death's Head Hellion

- Sedonplay -

Front cover for The Death's Head Hellion, collage prepared by Jim McPherson, 2010

Published in 2010; main web presence is here; Character Companion starts here; ordering lynx are here;

Contagion Collectors

- Sedon Plague -

Front cover for Contagion Collectors, collage prepared by Jim McPherson, 2010

Published in 2010; main web presence is here; Character Companion starts here; ordering lynx are here;

Janna Fangfingers

- Sedon Purge -

Front cover for Janna Fangfingers, collage prepared by Jim McPherson, 2011

Published in 2011; two storylines recounted side-by-side, the titular one narrated by the Legendarian in 5980, the other indirectly leading into the 'Launch 1980' story cycle; main web presence is here; Character Companion starts here; ordering lynx are here;

In the Year of the Dome 4825, Morgan Abyss, the Melusine Master of the Utopian Weirdom of Cabalarkon, seizes control of Primeval Lilith, the ageless, seemingly unkillable Demon Queen of the Night. The eldritch earthborn is the real half-mother of the invariably mortal Sed-sons but, once she has hold of her, aka Lethal Lily, Master Morgan proceeds to trap the Moloch Sedon Himself.

In the midst of the bitter, century-long expansion of the Lathakran Empire, the Hidden Headworld's three tribes of devil-gods are forced to unite in an effort to release their All-Father. Unfortunately for them, they're initially unaware Master Morg, the Death's Head Hellion herself, has also got hold of the Trigregos Talismans, devic power foci that can actually kill devils, and Sedon's thought-father Cabalarkon, the Undying Utopian she'll happily slay if they dare attack her Weirdom.

Utopians from Weir have never given up seeking to wipe devils off not just the face of the Inner Earth, but off the planet itself. Their techno and biomages, under the direction of the Weirdom of Cabalarkon's extremely long-lived High Illuminary, Quoits Tethys, have determined there is only one sure way to do that -- namely, to infect the devils' Inner Earth worshippers with fatal plagues brought in from the Outer Earth.

Come All-Death Day there are more Dead Things Walking than Living Beings Talking. Believe it or not, that's the good news.

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phantacea Graphic Novels

Forever and Forty Days

- The Genesis of Phantacea -

Front cover of Forever and Forty Days; artwork by Ian Fry and Ian Bateson, ca 1990

Published in 1990; main webpage is here; ordering lynx are here

The Damnation Brigade

- Phantacea Revisited 1 -

Front cover of The Damnation Brigade, artwork by Ian Bateson, retouching by Chris Chuckry 2012

Published in 2013; main webpage is here; ordering lynx are here

Cataclysm Catalyst

- Phantacea Revisited 2 -

Front cover for Cataclysm Catalyst, artwork by Verne Andru, 2013

Published in 2014, main webpage is here; ordering lynx are here

Kadmon Heliopolis had one life. It ended in October 1968. The Male Entity has had many lives. In his fifth, he and his female counterpart, often known as Miracle Memory, engendered more so than created the Moloch Sedon. They believe him to be the Devil Incarnate. They've been attempting to kill him ever since. Too bad it's invariably he, Heliosophos (Helios called Sophos the Wise), who gets killed instead.

On the then still Whole Earth circa the Year 4000 BCE, one of their descendants, Xuthros Hor, the tenth patriarch of Golden Age Humanity, puts into action a thought-foolproof, albeit mass murderous, plan to succeed where the Dual Entities have always failed. He unleashes the Genesea. The Devil takes a bath.

Fifty-nine hundred and eighty years later, New Century Enterprises launches the Cosmic Express from Centauri Island. It never reaches Outer Space; not all of it anyhow. As a stunning consequence of its apparent destruction, ten extraordinary supranormals are reunited, bodies, souls and minds, after a quarter century in what they've come to consider Limbo. They name themselves the Damnation Brigade. And so it appears they are -- if perhaps not so much damned as doomed.

At least one person survives the launching of the Cosmic Express. He literally falls out of the sky -- on the Hidden Continent of Sedon's Head. An old lady saves him. Except this old lady lives in a golden pagoda, rides vultures and has a third eye. She also doesn't stay old long. He becomes her willing soldier, acquires the three Sacred Objects and goes on a rampage, against his own people, those that live.

Meanwhile, Centauri Island, the launch site of the Cosmic Express, comes under attack from Hell's Horsemen. Only it's not horses they ride. It's Atomic Firedrakes!

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'Centauri Island'

Alternative pHlogo prepared by Jim McPherson, 2002

pH-Webworld

-- Story Synopses --

'The Launching of the Cosmic Express'

[COVER FOR THE LAUNCHING OF THE COSMIC EXPRESS]

- Double-click to enlarge in a new window -

  1. Dead Live; Living Die
  2. Loxus Abraham Ryne
  3. The Strife Sorority
  4. The Houston Academy of Man
  5. Daemonicus Demystified
copyright © Jim McPherson (phantacea)
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6. Centauri Island: "Dead Live; Living Die"

It was Christmas Day 1955. The place was Damnation Island, in the Aleutians. There Saul Ryne, the Magnificent Psycho, using his superior mental abilities, attempted to brain-boggle the ten surviving members of the King's Own Crimefighters, the last active supranormals, other than Kid Ringo and himself, on what he then believed was the Whole Earth. He wanted to make them his puppets, bring them to the Soviet Supracity still under construction in the Ukraine, and use them as sexual seeds for the eventual fruition of the Supra Race; the inevitable, to him, next phase in the evolution of Humankind.

It was a double double-cross on Psycho's part. His father, the great man himself, thought Saul was going to kill them, not coerce them into going over to the Soviets like his late cousin, Jesus Mandam, the Conquering Christ, supposedly had years earlier.

The King Crimefighters had not survived so long by being easy targets though. Neither were they about to become Soviet pawns. No, they had their own ideas, -- at least Wilderwitch, Old Man Power, and Cerebrus David Ryne, Saul's twin brother, did. They realized their time had come, and gone; that their usefulness was ended; that Loxus Abraham Ryne and the Alliance of Man, the Xuthrodites and even the witch's own Superior Sisterhood, that of Flowery Anthea, would never rest until they were dead and buried deeper than the dinosaurs they had effectively, and so comparatively quickly, become. So they determined to make it seem like they had died.

John Sundown could blast the Island with his Solar Spear; the witch could provide the illusions necessary to fool the spy planes and even the Soviet Submarine lurking offshore; and OMP, well, OMP was going to take them elsewhere. To his homeworld, Shelter, Big Shelter, which was also where the witch was from.

Nothing quite worked out the way anyone planned though. Psycho's mind reached critical mass just as OMP crashed his miraculous sceptre down on the ground in order to transport them through the Cathonic Dome. The end result? Twenty-five years in Limbo for all eleven of them.

Thanks to Demon Land the day before, November 30, 1980, the Crimefighters had escaped Limbo, body, soul, and mind. Escaped unaged as well. Saul had not been so fortunate. Oh, he had escaped all right, soul and mind anyhow. Unaged too. But only part of his body got out, -- his brain!

Though Psycho's mental might had increased fantastically in Limbo, he was perplexed by all that had gone on. Especially why he had not emerged altogether himself. Knew he needed help. Also knew where to go for it, -- it would just take time to get her up here. Until she arrived, he needed protection from the elements as well as any curious seals or birds. Knew where to get that too. Make that two: John Sundown and Raven's Head. Before they could arrive, something else did, the amphibious transport plane from Centauri Island.

Among those on it was Demios Sarpedon, one of the Fatman's untouchables. Black as midnight on a starless night, approaching stratospheric in the height department, broad-shouldered, and extremely strong-looking, Sarpedon was a Summoning Child, which meant he would be turning 60 within the next month to six weeks.

He did not look his age though; looked maybe half it. That wasn't because he was a supranormal, -- he wasn't, not strictly speaking. Neither was it because he stopped aging like the Elemental Twins did, presumably as part of their Summoning Heritage. No, it was because he wasn't entirely human. In fact, his pre-Genesea ancestors were extraterrestrials. Sarpedon was a Utopian of Weir.

While he may not be a supra, he had been around during the Secret War of Supranormals, which lasted from roughly the beginning of 1938 until the end of 1955. Even had a supra-name, two of them in fact: Blackguard & the Ace of Spades. He had earned the first one because, at least in the early years, he was considered the bodyguard of Morgianna Somata, the White Witch or, at some as yet unspecified time of the past, the Morrigan, meaning War Witch.

After he married her but before she became the Antheans' Superior, -- the Sister Superior Wilderwitch expresses some apprehension about in 'War of the Apocalyptics' -- he assumed the mantle of Ace of Spades. It seemed somehow more appropriate, not to mention more dignified, than Blackguard. As the Ace, with her as the Morrigan, they had been leading lights in the Supranormal Defense League, the organization formed by Saul Ryne essentially on behalf of Jesus Mandam and the otherwise anonymous Queen Conqueror which threatened to take supras public in 1952/3.

Relatively speaking, those were his glory days; these days he was little more than a hired gun. Why had Centauri sent him up here? Couldn't the bloodthirsty madmen the fatman sent with him, rough-mannered and crude-tongued that they were, locate the missing Cosmicar and haul it out of the sea? Maybe, but he wasn't a hired gun so much as a hired eye-stave. His was, in fact, the oldest eye-stave in existence. And what did eye-staves do? A lot of things actually; supranormal things for the most part. He was there primarily because the egg-shaped eyeorb he placed atop it was a prison pod. In it he could capture devils!

Psycho had never been altogether sane; when you're kidnapped at the age of ten and forced to spend the next six years as a boy-toy for a succession of ruthless Nazi megalomaniacs that was perhaps understandable. However, as a discorporated brain, he was even less stable. He was also not entirely powerless. Mind-control can be absolutely devastating, -- especially when dealing with a bunch of already semi-crazed mercenaries like Panting Panther Jones and the rest of those with Sarpedon, whom he recalled from olden, pre-Limbo, days.

Mass murder's in the air; then so are Blind Sundown and Raven's Head, great killers the both of them. One thing leads to another; one Island, Damnation, back to another, Centauri's. Rather, not far off its shore on WORLD's converted fish packer. There, two others have been discussing their options. These two are not exactly supranormal either. Nor are they particularly human any more.

Call them inhuman monsters and they wouldn't quibble. Facts are facts and another fact was their approaching-homicidal dislike for Daemonicus and Faceless Strife, the Worldwide Order's top dogs. But, what can you do against demon-devas, -- even out here, beyond Cathonia?

Then, literally out of the blue, drops the solution to their problems, -- the Wild Card they need to get rid of the deceitful, ever-ambitious Masters of WORLD. Only this wild card's a regular ace!

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7. Centauri Island: "Loxus Abraham Ryne"

'Centauri Island' has always been wired in parallel with 'War of the Apocalyptics' but this is the first chapter that it's been so strongly linked to what's going on in 'The Trigregos Gambit' and 'Helios on the Moon'. This shouldn't be surprising, -- events detailed in all four books of 'The Launching of the Cosmic Express' are happening simultaneously after all. But it can be downright disheartening. Especially if you're already having trouble keeping up with who's who in PHANTACEA on the Web.

Yes, Virginia, there is a Virginia, a Ginny, -- the same, albeit much, much younger Ginny who's been getting royally screwed around in 'The Moloch Manoeuvres' lately. There is also a Ringleader, though one not to be confused with Father Angelo, who's an occasional character in 'Manoeuvres'. This particular Ringleader is a featured character in both 'Gambit' and 'Moon'. There is also a Helios on the Moon, who comes into his own you-know-where but is also the titular character of 'Heliodyssey', even though he never appears in it. (Figure that one out. Actually, don't bother. I'm still working on it.)

As readers may have guessed, I've lots of short (make that shorter) stories that predate any of the lengthier ones currently being serialized out here in Cyberia. A number were written between 1991 & 1993 and some of these come into play this chapter, particularly in regard to El Draco and his Trigon Spartae. Not to worry though, they'll all get their time under, in, over, or as the Sun in due (dual?) course.

For now, be warned, 'Island' is about to fragment. Kinesis/Defiance and Max/NoName will soon be departing these pages for even sunnier climes while Dolph Dulles, Loxus Abraham Ryne, and the fairy trickster will be taking over their roles as pivotal protagonists. As for the primary antagonist(s), well, most of the mandatory foreshadowing business regarding them was set up last installment.

This time around, we bounce between the UNES Liberty, as it sits in orbit around the Moon, and Centauri Island. 80-year old Loxus Ryne has finally arrived on the latter while, in the former, we predominantly have James Aremar and Sean Smythe aka Doubleman. Oddly enough, it's Smythe to whom readers should pay particular attention. Psychic Siblings, Septupleman, Johann Schmidt, Dolph Dulles' mother, hints as to who his father really is (not was), more of the Family D'Angelo beyond January 1938, -- sounds intriguing, right? And, yeah, like everything else in PHANTACEA, they're all interconnected.

There's talk of Strife too, -- which might interest those of you following 'Manoeuvres' as she made her first appearance, chronologically-speaking, in last month's bonus story. By the way, don't put too much stock in the endgames ascribed to Memory of the Angels, Pluman, Slipper, or Europa Heliopolis. Aremar may not know what he's talking about.

So what does happen in this month's installment of Island? Not a great deal, truth told. Lots of shaking the bottle but there's nary an opener in sight. Can't have a fight every chapter. Forces are gathering though and there's even more on the way. Stay tuned, -- Doc Defiance, Gypsium Master of Motion that he is, and the Indescribable Mr. No Name, whatever he/it is, haven't gone to the Moon yet. Who knows? They may never get there.

Not if they stop in Houston first and visit Max's ex, Aranyani Nightingale, Psycho's sister. While she may be a life-loving witch, the many men in her life are anything but ...!

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8. Centauri Island: "The Strife Sorority"

As mentioned last time, 'Centauri Island' is in the process of fragmenting. If Rom Kinesis and O.J. Maxwell are about to take their leave as the central protagonists, it's appropriate that a few others will shortly be departing these pages as well, -- a few of these others being the principal antagonists thus far.

Got to have some villains so, this time up, the focus is on one of PHANTACEA's baddest of the bad, namely the Strife Virus. And virus she is too, -- after a fashion. Consider this chapter a her-story lesson more so than a history lesson. It's right up there with earlier material in the be-warned department though.

Especially if you're following 'The Moloch Manoeuvres', you might even consider skipping it altogether. Then again, for those who like to know endings as much or more so than beginnings and the annoying middle bits, it could be just your cup of venom. That said, if you're following 'The War of the Apocalyptics', you owe it to yourself to check out the partial her-story of Corona Power and the Crimson Corona contained in this chapter.

Though the focus is on Strife, she only turns up at the beginning. It's just her latest incarnation however and two of her former ones are featured more prominently later on, -- specifically Ramona nee Avar(?) Ryne and Crystal St. Synne who, not surprisingly, turn out to be half-sisters. Seems that twisted old satyr, Sedon (Satan) St Synne, has been liberally spreading his seed around damn near all century. And, sick prick that he's almost always been, who's he to deny his procreative beneficence to his own children?

The upshoot of this chapter?

Now Ramona, Steltsar, Milo Mind, Crystal, Hadrian's son, and Demios Sarpedon, the husband of Strife's former enemy, Morgianna, were on WORLD's packer.

Not to mention Strife herself and, of course, Daemonicus!

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9. Centauri Island: "The Houston Academy of Man"

We pretty much take our leave of Doc Defiance and the Indescribable Mr. No Name this time around. In fact this chapter begins with events taking place where they're heading: namely, the UNES Liberty, up there orbitting the Moon.

What happens to Mik Starrus in particular, his wife, Nidaba, and their fellow Cosmicompanions, the likes of the Mazdas and Sasarians, in general -- events witnessed by Sean Smythe and James Aremar from the relative safety of the Liberty -- will reverberate throughout 'Helios on the Moon', the concluding volume in 'The Launching of the Cosmic Express' Tetralogy.

Be months, likely more than a year, before we even get to start that particular story sequence out here on the Worldwide Web though. So why not sit back and check out our heroes farewell performance, -- at least on the Whole Earth!

Using his formidable 'voice', Loxus Ryne has convinced O.J. Maxwell and Romaine Kinesis to take their show on the road, -- to Cape Canaveral and thence upstairs, on the never-to-be-revealed maiden flight of the Space Shuttle Columbia no less. Out there, a LAC Craft is scheduled to rendezvous with it before transporting the two of them the rest of the way to the Liberty in Moonorbit. Max isn't altogether ready to just go gallavanting off quite yet though. He's an ex-wife to see, maybe to kill, in Houston Texas first. Got some equally pressing mysteries to solve there as well.

Seems his ex, Aranyani Nightingale, who is also Ryne's eldest daughter, has hooked up with Moses Callion the Third and together they're in the process of manufacturing a whole new batch of Callion Clones; clones, as he now knows, the first batch of which some forty-plus years ago resulted in him!

Lots of meat here; grist for the mill, as it were. Aranyani's got a featured roll to play in Centauri, at least for the next couple of chapters. Moe Three has his moment in the sun -- actually under the moon -- coming up shortly too. But Moon isn't the only aspect of Launch we overlap with this chapter.

From 'War of the Apocalyptics' is coming .... No, his second coming has been thoroughly presaged already. But isn't it about time we got more on Signal System? Precisely! And what better Signaller to introduce this time around than Shelter, the most venomous King Snake of all those who wear System's Silver?

The Signaller was dressed in modified silver armour. Like all of System's surrogates, he had a distinctive helmet. Though neither of them had ever seen him bare-faced -- Shelter was the only one who kept himself entirely anonymous -- they knew from his head gear that he was not just eccentric but, quite probably, entirely insane.

House-Head's house-like helmet was today more a mansion with three hundred and sixty degree windows, handle-bar moustache-like pillars around his mouth-hole, and horn-like chimneys which emitted smoke, -- no doubt his way of telling them he was royally steamed. He wore an ordinary leather butcher's apron, complete with various knives and silver cleavers. To top off the impression of madness he clearly liked to project, he sported false breasts with stiletto-sharp nipples.

And this is a good guy? No wonder PHANTACEA's rightly described 'anheroic fantasy'!

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10. Centauri Island: "Daemonicus Demystified"

Last time up we took our leave of some pretty top drawer good guys, even if I do say so myself. This time we take our leave of some boring bastard bad guys. Especially considering who we're dealing with in 'Apocalyptics' and 'Moloch', when it comes right down to it Salvatore Dis L'Orca and WORLD just weren't up to snuff. Bad guys not only snuff, they should take creative pleasure in it. Dull as dishwater Dis L'Orca and his store-bought coffeecake confederates in the Worldwide Order were just businessmen; hardly worth a hoot on the hiss-meter.

Oh, they oversaw the destruction of the Cosmic Express with over sixty Cosmicompanions aboard it but it was just a job; done for money. Hell, as Dis L'Orca tells Daemonicus this chapter, none of them actually believe the Express has been destroyed. It's a valid observation. Why outfit WORLD's converted Japanese fishpacker, why bother with Kamikaze Kaligula, and what was the point of Milo's Mindtap if all the terrifying wraith wanted was to blow it apart?

Dis L'Orca or someone like Greygreave Translav, the self-proclaimed heir to the Czarist throne of All Russia, whom we briefly encounter this time, could have done it with a missile. Even cheaper, given that both Daemonicus and Strife could seemingly get about between-space at will, why didn't either of them simply teleport inside the Express and set a bomb?

No, Sal's just too sensible to be a great bad guy. But, who's to replace him? Will WORLD be in better, make that badder, hands with Lady Guillotine, the Countess Ramona Avar, and her refound paramour, Major Mind? True, revenge is on her mind and there are a lot of people on Centauri Island she wants dead, -- but to destroy the entire Island? Makes no sense. That's what Daemonicus wants however and he's just the folks all set up to do just that.

And, in Sharkczar, Hell's Horsemen, Crystallion, and whoever else is on the Phantom Freighter, we've some truly vicious, bloody-minded and highly creative killer-creations waiting in the wings. They may not get the chance to take centre stage though. As already noted, destroying the Island's not in the Order's best interests and, in Guillotine, it's about to acquire a very capable CEO.

Ramona and Milo, with some timely help from Demios Sarpedon -- remember him? -- mastermind a palace coup. Not only do they send Dis L'Orca packing, thanks to the Ace of Spades' eyeorbs they even take out Daemonicus and Strife. Much to the countess' surprise however they don't turn to be Wilderwitch and Jesus Mandam; they turn out to be her children by the King Conqueror, Solomon and Balkis, -- exactly who they said they were all along!

Ah, but wait! After sending them off ship with Simpering Sal, Ramona, Milo, and Demios have another thought. Can they take out Sharkczar and Crystallion as easily as they did the fearsome phantasm and the sentient infection that is/was Strife? Can they therefore get on with WORLD's initial plan, which was to take over Centauri Island, not destroy it, then set Guillotine up as the new head of New Century Enterprises after disposing of the fatman, Alpha Centauri, and the patriarch, Loxus Ryne, Avar's ex?

They certainly believe they've a decent shot at it, although all the Ace of Spades really wants is to get back to Centauri Island so he can dispose of the eyeorbs containing Strife and Daemonicus properly, -- as in permanently. So, does any of this make them not really bad guys but heroes of the anheroic variety? Not so fast. Aranyani Nightingale's back this chapter as well.

Good guy, make that gal, right? She's a pharmacological scientist, a mother (albeit not a very caring one, at least to their son, T.J., according to Big Max last time up and earlier on in 'Centauri'), a medical doctor, a healer, and an Althean witch. Well, maybe. It's who she's got with her that casts doubt on her status. Who is it?

None other than the one who caused Panting Panther and the rest of Sarpedon's men to top themselves on Damnation Island two days earlier. The one who seemingly snuffed a cab driver then apparently mind-controlled a couple of airplane pilots into nose-diving up in the Aleutians without either parachutes or aqualungs; the one who's been doing nasty things to, successively, John Sundown, Raven's Head, Wilderwitch, Cerebrus, and, maybe, both the Awesome Akbar and Radiant Rider over in Apocalyptics. In other words, the baddest of the bad-brain guys.

But is even the Magnificent Psycho bad enough for 'Centauri Island'?

As usual, you'll have to stay tuned for an answer to that!

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Centauri Island Chapters 1-5

Centauri Island Chapters 11-13

Centauri Island Chapters 14-16

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Webpage last updated: Spring 2015

There may be no cure for aphantasia (defined as 'having a blind or absent mind's eye') but there certainly is for aphantacea ('a'='without', like the 'an' in 'anheroic')

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